Uncommon Tips & Tricks
The easiest way to accomplish this is to set this using XKB settings, for example:
input {
kb_layout = us,pl
kb_options = grp:alt_shift_toggle
}
The first layout defined in the input section will be the one used for binds.
For example:
us,ua
-> config binds would be e.g.SUPER, A
, while onua,us
->SUPER, Cyrillic_ef
If you want to disable all keybinds with another keybind (make a kaybind toggle of sorts) you can just use a submap with only a keybind to exit it.
bind=MOD,KEY,submap,clean
submap=clean
bind=MOD,KEY,submap,reset
submap=reset
Some XWayland games like Rhythm Doctor and Friday Night Funkin’ mods like to move the windows by themselves, but that often doesn’t work by default.
For example, if you want to configure Rhythm Doctor, you’d have to:
- Set input rules
input {
# ...
follow_mouse=0
float_switch_override_focus=0
}
- Set the windowrule
windowrule=windowdance,title:^(Rhythm Doctor)$
# windowrule=forceinput,title:^(Rhythm Doctor)$ # May also be needed
- Have fun!
Click the GIF below to see a full demo video
To use Shimeji programs like this, set the following rules:
windowrule=float, com-group_finity-mascot-Main
windowrule=noblur, com-group_finity-mascot-Main
windowrule=nofocus, com-group_finity-mascot-Main
windowrule=noshadow, com-group_finity-mascot-Main
windowrule=noborder, com-group_finity-mascot-Main
The app indicator probably won’t show, so you’ll have tokillall -9 java
to kill them.